In my (trivial to many) pursuit and quest in completing classic first person shooters I have completed many of the more popular and widely known titles as of now. I will do some browsing here and there and come across shooters I have never heard of or ones that may not even be worth playing at that. Well even so, if some of these old ratty shooters were shunned away for minimal fame or just plain suck in general, I will make my dues and enjoy them as much as I could muster, even if the game could be potentially broken in many ways.
Anyways, I wanted to bring my completion of “Hexen” out of the shadows, well besides my brother who watched me take it down. So down below is a little snippit of a screenshot from the beautiful world of “Hexen”, just to give you a rough idea on what I am talking about.
Now before I even continue I must state that “Hexen” was originally for the PC, then later placed onto the Nintendo 64, considering the N64 had the power at the time to run these kind of 3D games. I completed the copy for N64 from an N64 emulator I use on my laptop and wired it up to the TV. So in essence I gave myself the most realistic N64 playing experience I could handle at my current circumstances, even though I DO have a copy of “Hexen” and I DO have an N64, I just thought it would be nice to not use the N64’s triple penetration dildo controller… So why didn’t I just get the original PC version? Well actually just one main reason, the emulator offers support for external controllers to be used, considering most of the older old school shooters were just the arrow keys to move. I wired up an Xbox 360 wired controller to my laptop and had at it. And yes, if you were oblivious to the fact, you can just plug a wired 360 controller right up to your computer, then… Bam! Installed in seconds, no troubles, no bullshit.
Now there are some subtle differences in the N64 and PC version, first off the controls and controller, and secondly the graphics. Heres what I mean…
^===Here is the N64 version
Now if you don’t look closely you don’t really notice any difference besides one picture being slightly smaller than the other, but if you look close you can see that the PC version ultimately looks cleaners and supports a HUD. The picture to the right (N64) offers no such HUD and the graphics are more or less shittier, well it was on an N64 so you can’t blame em.
Regardless of beauty the game itself was ultimately satisfying. I enjoyed this game from beginning to end, well most of it anyway. It offered many of the same functions that “Doom” offered, well with the fact that it was conceived with Id’s “Doom” engine. Considering it was created by Id software I just had to play it, well I mean I loved the shit out of “Doom”, wouldn’t all there other games walk in the steps of their big brother? Though in the end “Doom” wins I still appreciated everything this game had to offer.
So what does “Hexen” have to offer? Well besides the old pistol, shotgun, bazooka basis that most shooters of the time were feeding off of, “Hexen” offered a plethora of completely different variations on these basic weapons. To start you can choose from three different classes:
There is Parias the Cleric, Baratus the Fighters, and the character I chose Daedoolon the Mage.
I should think that these characters were designed to be balanced, one being stronger but slower, one being faster but weaker, you know how character classes are. In the end I played through the game with the Mage, who seemed to stand out from the other two initially. I tried playing the first few levels with both the Cleric and the Fighter but me being the layperson to the game thought that they were going to be both primarily melee fighters. I although was wrong, besides their strong melee attacks they obtain certain spells later on your journey that allow them to fire various plasmas and beams from funky looking staffs and hammers. Though from the beginning the Mage had an entry-level staff, which allowed me to fire upon enemies instead of risking my life to give them a face full of fist or mace (Not spray). This though proved to be difficult in some cases, yes I could shoot blue beams and safely stay away from being surrounded by enemies, but the Mage, having the initial power of range is stricken with very low armor. So one hit from the stupid two-headed dog beast would leave me limping with -20 er something health each hit. Also the beams that the Mage shot were very weak, so every time another god damn two-headed fuck appeared I would waste at least 10 seconds of my life launching these pussy little beams through their faces. Regardless of the pussy staff, the Mage obtains a few spells that allow for his “magic” to be utilized. So in any other shooter you collect ammo, well in “Hexen” ammo is cleverly replaced with mana, which powers the spells you later pick up. There is blue mana… and… green mana… well not very diverse huh? Well even so there is a diverse amount of weapons to have but you would have to play through the game with all of the classes to see them (which I have not, maybe some day…). Anyways the Mage towards the end of the game acquires in total 4 different weapons, so in actuality the game boasts 12 different weapons which is nice, I like variety.
The mage gets the following 4 weapons throughout the game…
The Sapphire Wand is the Mage’s starting weapon, so in commonality it is the weakest.It fires a linear blue stream of stars that penetrate your enemies flesh (DRAMATIZATION). I seriously used this weapon the most, usually due to the fact that I wanted to save most of my mana for harder areas, so now that the game is done my Sapphire Wand can rest peacefully and cool down. The sound that the wand makes when you fire sounds like a queefing vagina shot through space, and this sound resonated through my ears for hours on end. I can’t even imagine how my family felt about the sound, maybe they thought the same thing considering it repeated thousands upon thousands of times.
About an hour into the game the Mage acquires the Frost Shards which uses the blue mana. The Frost shards freeze your enemies after a few hits or so, and they sort of spread out into a shotgun like blast, similar to “Doom’s” “Super Shotgun”. This spell works alright in certain situations, and can come in handy when you need to take down certain enemies. About three hits or so with a full contacts blast can freeze up most enemies, just two for the flaming gargoyle like enemies. One of the only problems pertaining to this weapon is that if you are taking on multiple groups of enemies and you freeze the first few monsters then your are unable to freeze anymore due to the fact that they have created a frozen flesh wall of beast. Although you can quickly switch to your dinky wand to blast the iced beasties to bits. This weapon I used the least actually, considering I never needed to really pick up blue mana, I usually just used my base wand to take out most of the simple enemies.
The Arc of Death is easily the best spell that the mage finds. This spell fire a stream of lightning that attaches to an enemies in close proximity to its line of fire. It then electrocutes the monster and follows them for about three seconds. This spell used the green mana, being the most prized in my eyes. I was always searching for green mana and never really having a full bar of it. This weapon worked great against every monster type, and usually ended their life after just one successfully done shot. It was also wonderful in the fact that it could reach enemies in tight areas, considering that the other weapons needed to shot past “Hexen’s” strange collision proximity to walls and objects. I was always wary to make sure I only used this spell when absolutely necessary, mostly areas that required mad firepower.
The Bloodscourge is the last weapon, yes weapon (not spell) you find in the game. It resembles that of a red orb grasped by a skulls face and looks pretty pleasing upon obtaining its power. This weapon uses both the blue and the green mana at even intervals, telling you the it will be clearly be powerful. If anyone may be and probably is familiar with the “BFG” from”Doom”, then you will be just at home with the Bloodscourge. This weapon fire spiraling red spheres that rip enemies to shreds. Well it gives you the chance to see the only other deathly gibbing graphic that each enemy possesses, which is pretty violent actually. This weapon works well against large groups of enemies and usually takes out most of a usually tedious segment in seconds. Towards the end of the game I found myself saving up and balancing both of my manas to be able to get full power from this triumphant weapon of destruction.
With the weaponry to the side I wanted to cover some ground on some of the enemies that barred my path. The monsters, like “Hexen’s” cousin “Doom” all possess some sort of unique characteristic to each of them. Some shoot shit at you, some are speedy, some are really fucking weak, but some just straight up test your patience. Literally, when I say “patience” I really mean these foes were probably the most disappointing part of my game play experience. They roughly serve as an inconvenience on my part, I found my self huffing and signing at every encounter these bastards presented to me. My only complaint is quite simple actually, they take no skill to decimate, just time, unnecessary time… Let me demonstrate exactly what I mean…
Here we have the indigenous Centaur, or latter in the Quest of “Hexen” the “Slaughtaur, which is cute, clever and straight to the point. Besides the clever variation to the base name, these sons of bitches never seized to have me bitch at my screen. So in being a Mage I had been forced to save my mana or have none at all and use my queef beam. Well the staff being my least damaging weapon made destroying one of these foes a terrible test of time. Here is a demonstration…
Fire Beam…
HIT!
Fire Beam…
HIT!
Fire Beam…
HIT!
Fire Beam…
HIT!
Fire Beam…
HIT!
Fire Beam…
HIT!
Fire Beam…
HIT!
Fire Beam…
HIT!
Fire Beam…
HIT!
Yeah and that’s basically it! Shoot, block, wait, and repeat! And yes I could use some other type of more damaging weapon, but I really didn’t want to waste good items on these stupid horse like men. For this reason, I felt like that’s what 50% of my game play experience consisted of. This is why I will save my green mana, exploding bottle potion things (Flechette), or the Porkulator to take them out in one fall swoop.
I have no other words at the moment for “Hexen”, I want to cover more upsetting monsters in due time, but as for the mean while we will just leave it at that…
Fuck you Centaur.